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Underlying Research

The Science behind Stepwave.

Stepwave is built on the pioneering ‘Brain-IT’ concept. It was developed, tested and refined through six years of research with one goal: helping people build brain-body resilience to stay fit for longer. The program has been validated in multiple clinical studies and published in leading peer-reviewed journals.

The groundwork

How Brain-IT was co-developed, validated, and refined.

Brain-IT was collaboratively developed, validated, and refined by a team of world-leading researchers in partnership with users, clinicians, and industry experts — so the science actually fits your real-world routine.

We included adults diagnosed with “mild neurocognitive disorder” (also called “mild cognitive impairment”) in our clinical studies — the earliest clinical stage of cognitive decline where people remain functionally inependent in daily life, but are at increased risk for dementia. 

Participants were recruited through partnering (memory) clinics and trained under real-world conditions in their homes, not in a controlled lab environment.

19 peer-reviewed publications:

Ongoing from autumn 2026

Brain-IT into Practice.

Six years of research showed that Brain-IT works. The next step is making the program available to the broader public and embedding it into a health model focused on maintaining and strengthening brain-body resilience. That work started in August 2026.

Our vision

To transform “exergame as medicine” from a niche area of research into a core pillar of modern preventative healthcare — prescribed, reimbursed, and routinely implemented, so that acting early becomes the default rather than the exception.

To make this vision happen, Stepwave is collaborating with:

Our goals are:

Identifying the legal and procedural requirements, and co-designing concepts for integrating Brain-IT into practice — within existing healthcare structures and through Stepwave health hubs.

Developing intelligent assistance algorithms that support clinicians in delivering Brain-IT, freeing up more time for direct patient care.

Iterative optimization of our concepts and technologies, so that every round of feedback makes the next version better.

Turning a collection of individual, simple mini-games into a cohesive, exciting video game — embedding personalized dementia prevention within a gripping story.

Evaluating how the optimized program performs in everyday practice during a short, supervised test phase of two to four weeks.

Supported by

Interested in staying up to date, or in contributing to our research and development?

Impact

What improved — and how it was measured.

‘Brain-IT ’ didn't focus on a single outcome. Researchers evaluated cognition, brain structure, brain function, physical performance, and long-term adherence to understand how participants changed over time.

2.5 x more People improved

100% of participants perceived the training as useful, and 55% showed measurable cognitive improvements that noticeably eased their daily lives already after 3 months — compared to only 23% in the control group continuing their usual routines.

(Manser et al. 2025 and 2023)

Every participant completed the same battery of validated neuropsychological tests before and after the 12-week program. A improvement was only counted when it passed a pre-defined threshold defined by the scientific literature for an improvement that is considered large enough to be noticeable in daily life. We compared whether the rate of improvement differed between ‘Brain-IT’ and usual care.

Brain changes

‘Brain-IT’ training showed early scientific indications of positive changes in the trained brain regions that are associated with memory and self-regulation. (Manser et al. 2026)

Brain scans (with magnetic resonance imaging) were taken before and after training for 12-weeks with ‘Brain-IT’. Study participants laid in the magnetic resonance scanner for about 35 min. We performed different measurements, during which participants had to lay still, focus on a target on the screen, or perform memory tasks. We explored whether we can measure any structural and functional changes in the brain regions the training targets — those associated with memory and self-regulation — and compared differences between ‘Brain-IT’ and usual care.

121 % Adherence

Participants performed, on average, 21% more sessions than instructed — because they perceived the training as useful, fun, and effective. (Manser et al. 2025, 2023)

The system logged every session automatically, so adherence is not self-reported. It is the number of sessions actually completed divided by the number prescribed over the 12 weeks — which is why a figure above 100 % means people trained more than they were asked to.

>95 % Stayed engaged

Most participants completed the 12-week program and wanted to continue afterwards because it naturally became part of their weekly routine. (Manser et al. 2025)

We recorded how many participants finished the full 12 weeks, and asked at the end whether they wanted to carry on. Only one participant dropped out during the ‘Brain-IT’ training. Importantly, however, this drop-out was due to personal reasons and not related to this person’s satisfaction or performance with the program.

2.5 x more People improved

Participants following the ‘Brain-IT’ program were substantially more likely to achieve meaningful improvements than those receiving usual care. Importantly, given that the study participants already had cognitive deficits, a stable performance is also a success. However, since there are still people who did not show a measurable success (constant performance or improvement), we are now working on further improving the personalization of our program to maximize benefits for all participants.

Neuroimaging

What we observed inside the brain.

The research program did not only look at behaviour. Brain imaging was used to explore whether changes could also be detected in the brain regions the training targets — especially those associated with memory and resilience in self-regulation.

Participants training with ‘Brain-IT’ showed early scientific indications of positive structural changes in the hippocampus, the region most critical for memory formation and one of the first areas affected by Alzheimer's disease.

These are initial exploratory findings from a small trial that are encouraging enough to justify the further research now under way. Of note, these observations are reported here as scientific results rather than product claims — and additional research is needed to confirm whether these early signals translate to delaying symptom progression and/or preventing dementia.

Beyond structure: brain function

A separate analysis explored brain activity patterns and found signs of improvements in how the brain functioned at rest and during memory tasks, which were associated with the cognitive improvements participants showed. This work is still undergoing peer review and, similar to the structural results presented above, does not allow any definitive statements or claims about dementia prevention — but it is why brain function remains part of what we measure.

User Engagement

Why > 95% stayed engaged.

Long-term adherence is one of the biggest challenges in exercise for brain-body resilience and healthy longevity. ‘Brain-IT’ achieved high participation because training became part of participants' weekly routines that they enjoyed — not a medical obligation.

It's social

Weekly group sessions create accountability and human connection. Training becomes something you do with others — not a chore you do alone.

It builds resilience

Our system and your brain-body health coach keep sessions challenging to build brain-body resilience, but achievable. No frustration from exercises that are too hard, no boredom from exercises that are too easy.

It fits into life

Frequent 15 – 25 minutes at home, one group session per week. The program was designed around how people actually live — not around a clinical protocol.

Progress is visible

Participants see their own improvement over time. Objective feedback — not vague encouragement — keeps motivation and perceived usefulness high.


Longevity

The bigger picture: exergames and healthy longevity.

‘Brain-IT’ is part of a growing body of international research showing that personalized brain-body exergames can improve physical and cognitive performance, improve brain-body resilience, and help people stay fit for longer.

  • Exercise and Healthy Longevity
    Tailored exercise programs have proven effective in helping older adults maintain their functional capacities, extending their health span, and enhancing their quality of life. Therefore, global consensus on optimal exercise recommendations for enhancing healthy longevity in older adults recommend implementing tailored multidomain exercises — like ‘Brain-IT’ and its delivery via the Stepwave care model — for health promotion and disease prevention. (Izquierdo et al. 2025)
     

But why exactly does Stepwave work with exergames for that manner?

  • Superior adherence compared to conventional exercise
    The superior enjoyment with gamified exercises deliver in an accessible digital format that can also be used at home were consistently shown to explain superior adherence to exergame- and other digital health technology-enhanced training compared to conventional approaches (Manser et al. 2025, Dubbeldam et al. 2024, Valenzuela et al. 2018, Rüth et al. 2023)
     
  • Superior effectiveness over conventional exercise
    Step-based brain-body exergames can outperform conventional exercise or brain games for cognitive outcomes because they offer unique advantages for tailoring interventions beyond conventional approaches (Manser et al. 2025). Furthermore, integrating and performing brain and body exercise simultaneously has been shown more effective than training either one alone, while there are first indications that the frequent, short sessions that can be implemented with home-based exergames or their combination with regular group sessions may lead to greater benefits than long weekly sessions (Manser et al. 2024). 
     

Are there other benefits of exergame-enhanced interventions?

  • Falls prevention
    Exergame-enhanced interventions may reduce fall rates, particularly in comparisons with active intervention control groups, and may reduce the number of fallers compared with usual care. These findings indicate that exergaming may offer a useful adjunct to established fall prevention strategies for older adults, particularly where sustained engagement with conventional exercise is challenging (Eost-Telling et al. 2026)
     
  • Emotional well-being
    Evidence shows that exergame-enhanced interventions also improve emotional well-being (Marques et al. 2023)
     

Overall, what can I learn from that regarding healthy longevity?
Given all these benefits illustrated above, exergames are considered a serious instrument for health promotion and disease prevention — not entertainment with a health label attached (Manser et al. 2025). Therefore, experts globally recommend exergame-enhanced interventions for both brain-body health and emotional well-being (Maggio et al. 2025, Manser et al. 2025, Hernandez-Martinez et al. 2024, Manser et al. 2024, Singh et al. 2024, and Marques et al. 2023).

At Stepwave, we make the best of current exergame research available to you, and and empower you with the knowledge, community, and structured support throughout all steps of your personalized brain-body health journey.

Ready to experience the science in practice?
 

Reserve your spot today!

 


 

Vontobel Award for Age(ing) Research 2024

Awarded for the rigorous, participatory approach behind Brain-IT — finding the right balance between scientific theory and the real-world needs of users and health professionals, that later culminated in consensus-based guidelines for the field (Manser et al. 2026).

Academic Proof

Peer-reviewed publications.

The co-development and validation of the ‘Brain-IT’ program has been published in internationally recognized peer-reviewed journals across neuroscience, ageing and digital health.

2026

Exergame as Medicine? Functional Brain Adaptations Linked to Cognitive Gains in Neurocognitive Disorders: Exploratory Randomized Controlled Trial

Manser, Rosio, Schmidt, Michels & de Bruin (in press)

2025

Structural brain improvements following individually tailored serious exergame-based training in mild neurocognitive disorders: exploratory randomized controlled trial.

Manser, Rosio, Schmidt, Michels & de Bruin. Alzheimer's Research & Therapy
 

Domain-Specific Evaluation of Exergame Metrics Among Older Adults With Mild Neurocognitive Disorder: Secondary Analysis of 2 Randomized Controlled Trials

Kaiser, de Bruin & Manser. JMIR Serious Games
 

2024

“Brain-IT”: Exergame training with biofeedback breathing in neurocognitive disorders.

Manser & de Bruin. Alzheimer's & Dementia
 

Brain-IT: Targeting the Brain using Information Technology for Secondary Prevention of mild Neurocognitive Disorder

Manser (Doctoral Thesis) ETH Zurich Resarch Collection
 

2023

Feasibility, usability, and acceptance of “Brain-IT”—A newly developed exergame-based training concept for the secondary prevention of mild neurocognitive disorder: a pilot randomized controlled trial.

Manser, Poikonen & de Bruin. Frontiers in Aging Neuroscience
 

Effectiveness of an Individualized Exergame-Based Motor-Cognitive Training Concept Targeted to Improve Cognitive Functioning in Older Adults With Mild Neurocognitive Disorder: Study Protocol for a Randomized Controlled Trial

Manser, Michels, Schmidt, Barinka & de Bruin. JMIR Research Protocols
 

Design Considerations for an Exergame-Based Training Intervention for Older Adults With Mild Neurocognitive Disorder: Qualitative Study Including Focus Groups With Experts and Health Care Professionals and Individual Semistructured In-depth Patient Interviews. 

Manser, Adcock-Omlin & de Bruin. JMIR Serious Games
 

2021

Making the Best Out of IT: Design and Development of Exergames for Older Adults With Mild Neurocognitive Disorder – A Methodological Paper.

Manser & de Bruin. Frontiers in Aging Neuroscience

Further publications

2026

Exergames – from Leisure Time Fun and Games to Superior Exercise Delivery for Enhancing Cognition.

Manser & de Bruin · In: Zou, Ji, Herold & Chen (Eds.), The Handbook of Physical Activity and Cognitive Neuroscience · Routledge
 

Co-Develop-IT! Unifying Methodological Guideline for the Co-Design, Development, and Evaluation of Individually Tailored Technology-Enhanced Training and Rehabilitation Concepts: Consensus Development Study and Tutorial.

Manser, Hardeman, Wallin, Moulaee Conradsson, Leavy, Albrecht, Roerdink, Temprado, de Bruin & Franzén · J Med Internet Res
 

2025

Beyond “just” fun: The role of exergames in advancing health promotion and disease prevention.

Manser, de Bruin, Temprado, Bherer & Herold · Neuroscience & Biobehavioral Reviews
 

2024

Components of Effective Exergame-Based Training to Improve Cognitive Functioning in Middle-Aged to Older Adults – A Systematic Review and Meta-Analysis.

Manser, Herold & de Bruin · Ageing Research Reviews
 

Diagnostic Accuracy, Reliability, and Construct Validity of the German Quick Mild Cognitive Impairment Screen.

Manser & de Bruin · BMC Geriatrics
 

Diagnostic Accuracy of Heart Rate Variability as a Screening Tool for Mild Neurocognitive Disorder.

Czopek-Rowinska, de Bruin & Manser · Frontiers in Aging Neuroscience
 

Test-Retest Reliability and Validity of Vagally-Mediated Heart Rate Variability to Monitor Internal Training Load in Older Adults: A Within-Subjects (Repeated-Measures) Randomized Study. 

Manser & de Bruin · BMC Sports Science, Medicine and Rehabilitation
 

2023

Development and Initial Validation of the German Version of the Exergame Enjoyment Questionnaire (EEQ-G).

Manser, Huber, Seinsche, de Bruin & Giannouli · PLOS ONE
 

2021

Can Reactivity of Heart Rate Variability Be a Potential Biomarker and Monitoring Tool to Promote Healthy Aging? A Systematic Review With Meta-Analyses.

Manser, Thalmann, Adcock, Knols & de Bruin · Frontiers in Physiology

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Stepwave is currently intended for brain-body engagement, health promotion, and performance training, educational purposes, and wellness, and is based on the recommendations of a global expert consensus on promoting physical and brain health. It has not yet been certified as a medical device, and we therefore make no claim that our technology is intended for the diagnosis, treatment, cure, relief, monitoring, or prevention of diseases or health conditions.